Sorry you hate the mod so much, gamers should try it and make up their own minds. And there are not that many "unfinished" (your words not mine) tabs compared to how many new units there are. I only read the damn things once and it s only for the historical info not for a pretty picture. I've already seen your examples of the unit info tabs. I don't know what you're talking about on the unit cards they're fine for me. If your elite units are getting hammered it's because the AI concentrates it's fire on elite units (seems kind of smart to me). Ain't no militia units beating up elites in my game I can present evidence of my claim that guards lose to militia, and I can present evidence of totally awful unit cards/info tabs. I don't see any/much difference regarding unit experience. The unit cards are fine, I think you're talking about some of the unit info tabs. Originally posted by SuperGorp:Guess we disagree, I'll admit the economy is easier I think mainly due to the lack of AI blockading.
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